![]() ![]() ![]() It should still work, but you'll need to assign it after the battle processing (for example: if you do in the event "Battle processing", then assign the above movement route to "If win" or whatever condition is necessary to trigger the damage state) Sorry, I glossed over your post a bit too quickly and missed the part that it's right after a battle. If you enable it before the direction changes 's not going to work.that's why I specified the order above. And double check that you aren't enabling direction fix before the image changes direction. Sometimes I mistakenly assign the wrong direction, like up when it should have been down or right when it should have been left. I suppose it could be busted in MZ, I wouldn't know since I don't own it.Īlso, check to make sure you assigned the correct direction. I just tested it (on MV) and it seems fine. Turn (direction appropriate for your image) It usually helps to force the character the direction you want them to face (even if they were already facing that direction before the image change). Are you sure you are assigning the correct direction? ![]()
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